Brainstorming about Understanding board games project

Today my group and i brainstormed about the upcoming group project where we are to create a boardgame from scratch.

First of we threw out random aesthetic words just to get started, we ended up with words like feeling accomplished, lonlyness, fear, despiration, paranioa.

After that we took some of the woords and try to give them some contex in the form of gameplay and how the game would play.

We thought of you being desserted on a island with other players and you where to survive on that island by yourself or with the help of others and there would be a winning condition that only one player could fullfill so backstabbing was eminent.

We also came up with the idea that you where stuck in a dungeon, in the dungeon there would be a monster that would apear only ever 4 rounds or so to create the tension and fear. The objective for the players would be to survive with the help of others or by yourself.

We really liked the idea of having alliances with eachother but there would only be one winner. So that in the start the players would cooperate and later in the game betray eachother to win. We think that this will create some fun gameplay.

We will talk more about this concept of having to eventually backstab your friends in other types of gameplay, but for now that concept feels good.